Icarus Deep
The truth of immortality lies at the deepest point of the ocean, Icarus Deep.
But you will soon discover the depths hold more secrets than you initially accounted for...
Features
- 30ish minutes of playtime in first person narrative POV
- Two endings!
- Original noise/ambient soundtrack composed for the game
- Original deep-sea SFX designed for the game
- Original and deliciously noisy submarine lo-fi backgrounds
- Original and deliciously pixelated character sprites
!! IMPORTANT !!
The game is meant to be played in one sitting, as such, it does NOT feature a save functionality. Best played with headphones (there are no jumpscares, but there are scary noises).
Credits
- Writing and concepting: Zapt & Akumiyo
- Music/SFX: Angel B. (https://angelbeholden.bandcamp.com) & Zoroan (https://on.soundcloud.com/khwcXMlIC1WYJy5Art)
- Programming: Zapt
- Art direction/BGs: Zapt
- Creature designs: Starset
- Sprites: Anais_sketch (https://www.instagram.com/anais_sketch)
Asset Credits
- Godot Dialogue Manager by Nathan Hoad
[WIP, will update full asset credits after jam ends!]
Made for Underwater Jam 2026 using Godot Engine.
| Published | 22 hours ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Zapt |
| Genre | Visual Novel |
| Made with | Godot |
| Tags | abyss, Futuristic, Mystery, No AI, Psychological Horror, Spooky, submarine, Thriller, underwater |
| Content | No generative AI was used |





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