The truth of immortality lies at the deepest point of the ocean, Icarus Deep.
But you will soon discover the depths hold more secrets than you initially accounted for...

Features

- 30ish minutes of playtime in first person narrative POV
- Two endings!
- Original noise/ambient soundtrack composed for the game
- Original deep-sea SFX designed for the game
- Original and deliciously noisy submarine lo-fi backgrounds
- Original and deliciously pixelated character sprites

!! IMPORTANT !!
The game is meant to be played in one sitting, as such, it does NOT feature a save functionality. Best played with headphones (there are no jumpscares, but there are scary noises).

Credits
- Writing and concepting: Zapt & Akumiyo
- Music/SFX: Angel B. (https://angelbeholden.bandcamp.com) & Zoroan (https://on.soundcloud.com/khwcXMlIC1WYJy5Art)
- Programming: Zapt
- Art direction/BGs: Zapt
- Creature designs: Starset
- Sprites: Anais_sketch (https://www.instagram.com/anais_sketch)

Asset Credits
- Godot Dialogue Manager by Nathan Hoad

[WIP, will update full asset credits after jam ends!]


Made for Underwater Jam 2026 using Godot Engine.

Leave a comment

Log in with itch.io to leave a comment.